Innovative Teaching Methods for Powerful Learning: Gamification and Augmented Reality in Education

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Description: The use of video games and augmented reality in education has become a major new trend. It comes from the idea that play holds an important role in student’s learning, and supports intellectual, emotional and social well-being.

Gwen Dewar’s, Ph.D. research has shown that play can improve memory and stimulate the growth of the cerebral cortex, provide new ways for learner engagement in academic tasks as well as contribute to language skills development, and promote creative problem-solving.

The course aims to introduce participants with 6 clusters of innovative pedagogies putting emphasis on Gamification and using Augmented Reality in education.  During the course, participants will learn about key elements for the effective implementation of pedagogical principles of play and games (gamification) and augmented reality in formal learning in order to make learning fun and engaging. Participants will also discuss the challenges of using gamification and augmented reality in learning environments and how to overcome them.

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Dates and Locations

Athens, Greece

  • 09.–13.09.2024
  • 28.04.–02.05.2025
  • 15.–19.09.2025   CONFIRMED SESSION

 

Don’t see the dates that suit your group?  Send us an e-mail with the proposed dates and location and we will get back to you.*

*- Only in case you are 7 or more persons from the same organisation.

 

Daily Programme

Monday

  • Welcome and introductions
  • Individual expectations, setting objectives for the week
  • Getting to know each other & ice-breakers
  • Presentation of participants’ educational institutions
  • The need to transform our current education systems
  • Needs analysis and goal setting of educational institutions

Tuesday

  • The 5’C framework
  • Introduction to 6 clusters of innovative pedagogies
  • Introduction to Gamification – what, why and how?
  • 4 sets of pedagogies for the gamified teaching
  • 7 learning principles of gamification
  • How I can gamify education in my classroom?
  • Gamification tools: apps, games, and other resources

Wednesday

  • Introduction to Augmented Reality (AR) – technologies and devices
  • Augmented Reality vs Virtual Reality
  • How Augmented Reality works - different types of augmented reality
  • Benefits & drawbacks of Augmented Reality
  • Augmented reality in practise - Apps, Tools, and Resources
  • Students’ Accountability and Security of using technology at home for educational purposes

Thursday

  • Discussion: gamification & augmented reality – the future of Education?
  • Key Challenges of using gamification and augmented reality in education
  • Role of networks and stakeholders in implementing & promoting innovative pedagogies
  • How can I use gained knowledge & tools in practice? – making gamified lesson plans

Friday

  • Summary and course evaluation
  • Feedback & certificates
  • Cultural excursion in the local area
Competences Acquired by Participants

The course aims to develop participants’ awareness and creativity in innovative pedagogies, that address 21st-century competences & challenges as well as meet the educational goals of the educational system and students.  After the completion of the course, the participants will be able to make informative decisions about pedagogy and the ways they can design learning environments to match learners’ needs to create, express themselves, collaborate with others and discover.

Specific objectives of the training are:

  • Introduce 6 clusters of innovative pedagogies
  • Raise awareness of technological development in teaching and learning
  • Introduce Gamification and Augmented Reality concepts and components
  • Show how to implement gamification and augmented reality in practice
  • Show how to create a new learning environment incorporating gamification and augmented reality through the creation of lesson plans
  • Improve the participants’ personal and professional skills in teaching
  • Promote more interactive, caring and horizontal relationships between educators and students
  • Provide skills and tools to incorporate technology in educator’s everyday teaching
  • Show the importance of networks and stakeholders involvement for the implementation and promotion of innovative pedagogies
  • Enhance the participant’s ability to adapt to changes
  • Create a cross-cultural environment to discuss and exchange ideas with colleagues
  • Provide tools of professional development for educators
  • Increase capacity to cooperate on an international level
  • Improve communication and social skills
  • Improve English language skills

 

Type of Certification of Attendance Awarded
  • Certificate of attendance including description of training content and time input
  • Certificate of Obtained Competencies
  • Europass mobility certificates – to be issued by the applicant’s NA
Course Packages

Please note that  ‘All in one – single room’ and ‘All in one – double room’ packages are being offered only in Limassol, Cyprus

       1. ‘ALL IN ONE – Single room’ PACKAGE - 1240€

  • Tuition fee and training material
  • Certificate of Competence
  • Welcome dinner
  • Accommodation in a Single room in a 3 or 4-star hotel (6 nights)
  • Full Board (5 days)
  • Administration costs
  • Coffee Breaks
  • Cultural visit

      2. ‘ALL IN ONE – Double Room Sharing’ PACKAGE- 1040€

  • Tuition fee and training material
  • Certificate of Competence
  • Welcome dinner
  • Accommodation - double room sharing in a 3 or 4-star hotel (6 nights)
  • Full Board (5 days)
  • Administration costs
  • Coffee Breaks
  • Cultural visit

*Choose double room sharing if you are 2 colleagues from the same organisation willing to share a double room/ or if you have any accompanying person travelling to the venue of the course together with you (we can arrange the accommodation for accompanying persons as well).

       3. ‘BASIC’ course PACKAGE - 450€

  • Tuition fee and training material
  • Certificate of Competence
  • Welcome dinner
  • Administration costs
  • Coffee Breaks
  • Cultural visit

Note: separate invoices for the training fee only (400 EUR) can be issued upon request from the organisation.

DOREA as well offers group discounts in the case of 7 or more persons from the same organisation.

 

 

 

Pre-Registration Form

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